Skills

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List of Skills

Martial skills (12)

  • Archery The ability to draw and fire a bow with sufficient skill to strike a target.

(10:Assassin,Bard,Berserker,Jester,Metalsmith,Pirate,Ranger,Templar,Thief,Warrior)

  • Axe&Scimitar The skill of wielding large edged weapons in battle.

(10:Assassin,Bard,Berserker,Jester,Metalsmith,Pirate,Ranger,Templar,Thief,Warrior)

  • Backstabbing The ability to surprise an opponent from behind with a weapon.

(06:Assassin,Bard,Jester,Pirate,Ranger,Thief)

  • Bladesmanship The skill of fighting with a knife or short ranged weapon in melee.

(14:Assassin,Bard,Berserker,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Hammer&Mace Prowess with blunt weapons used to bludgeon or smash an opponent in combat.

(12:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Pirate,

Ranger,Templar,Thaumaturge,Thief,Warrior)

  • Lash&Chain The skill of wielding extension weapons like the whip, chain and lash in combat.

(10:Assassin,Bard,Berserker,Jester,Metalsmith,Pirate,Ranger,Templar,Thief,Warrior)

  • Metallurgy The ability to forge powerful weapons and to construct them from components.

(02:Metalsmith,Sage)

  • Shield The defensive art of blocking attacks and missiles with the shield in combat.

(11:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Pirate,Ranger,Templar,Thief,Warrior)

  • Slings&Bolas The art of wielding and using weapons that are flung or that fling projectiles.

(15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Spear&Lance Skill at wielding extended weapons in combat.

(10:Assassin,Bard,Berserker,Jester,Metalsmith,Pirate,Ranger,Templar,Thief,Warrior)

  • Staff&Rod Skill at wielding the staff, rod and wand in battle.

(15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Swordsmanship Prowess with long, narrow edged weapons in battle.

(10:Assassin,Bard,Berserker,Jester,Metalsmith,Pirate,Ranger,Templar,Thief,Warrior)



Martial skills sorted by rarity:

  • Metallurgy (02:Metalsmith,Sage)
  • Backstabbing (06:Assassin,Bard,Jester,Pirate,Ranger,Thief)
  • Archery (10:Assassin,Bard,Berserker,Jester,Metalsmith,Pirate,Ranger,Templar,Thief,Warrior)
  • Axe&Scimitar (10:Assassin,Bard,Berserker,Jester,Metalsmith,Pirate,Ranger,Templar,Thief,Warrior)
  • Lash&Chain (10:Assassin,Bard,Berserker,Jester,Metalsmith,Pirate,Ranger,Templar,Thief,Warrior)
  • Spear&Lance (10:Assassin,Bard,Berserker,Jester,Metalsmith,Pirate,Ranger,Templar,Thief,Warrior)
  • Swordsmanship (10:Assassin,Bard,Berserker,Jester,Metalsmith,Pirate,Ranger,Templar,Thief,Warrior)
  • Shield (11:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Pirate,Ranger,Templar,Thief,Warrior)
  • Hammer&Mace (12:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Pirate,Ranger,Templar,Thaumaturge,Thief,Warrior)
  • Bladesmanship (14:Assassin,Bard,Berserker,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Slings&Bolas (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Staff&Rod (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)



Physical skills (17)

  • Accuracy Assists in hitting a target when throwing, shooting or firing a projectile.

(02 Metalsmith,Ranger)

  • Berserking A deadly art involving a special method of attack with weapons in combat.

(01:Berserker)

  • Climbing The physical skill of climbing wals, ascending cliffs and dropping into pits.

(15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Evasion The ability to make a safe strategic retreat without injury during combat.

(15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

'Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Hand-to-Hand The adeptness with which one fights when unarmed in combat.

(15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Inspection The art of divining the workings, weaknesses and design of mechanical devices.

(15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Iron Hands A martial arts techinque involving concentrating force in a single hand blow.

(02:Assassin,Jester)

  • Lethal Blow The knowledge of critical body areas and targets needed to strike a fatal blow.

(06:Assassin,Berserker,Jester,Metalsmith,Pirate,Ranger)

  • Lockpicking The art of picking locks on doors and chests.

(07:Assassin,Bard,Jester,Pirate,Ranger,Sage,Thief)

  • Music Proficiency in playing musical instruments and keeping harmony.

(03:Bard,Jester,Sage)

  • Ninjitsu The secret art of fighting with open hands to inflict maximum damage on a foe.

(02:Assassin,Jester)

  • Robbery The larcenous art of relieving strangers of their valuables without discovery.

(05:Assassin,Bard,Jester,Pirate,Thief)

  • Scout The ability to scout hidden features while exploring unfamiliar areas.

(15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Stealth The ability to hide oneself amidst shadows or behind terrain features.

(15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Swimming The physical ability to ford deep water without drowning.

(15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Throwing The skill of throwing objects so as to strike a target.

(15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Trickery The art of using props and pranks to beguile or defeat opponents in combat.

(01:Jester)



Physical skills sorted by rarity:

  • Berserking (01:Berserker)
  • Trickery (01:Jester)
  • Accuracy (02 Metalsmith,Ranger)
  • Ninjitsu (02:Assassin,Jester)
  • Iron Hands (02:Assassin,Jester)
  • Music (03:Bard,Jester,Sage)
  • Robbery (05:Assassin,Bard,Jester,Pirate,Thief)
  • Lethal Blow (06:Assassin,Berserker,Jester,Metalsmith,Pirate,Ranger)
  • Lockpicking (07:Assassin,Bard,Jester,Pirate,Ranger,Sage,Thief)
  • Climbing (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Evasion (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Hand-to-Hand (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Inspection (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Scout (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Stealth (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Swimming (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Throwing (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

Mental skills (15)

  • Alchemistry The magical study of the four elements of fire, air, water and earth.

(06:Assassin,Berserker,Metalsmith,Ranger,Thaumaturge,Thief)

  • Ancient History Knowledge concerning the distant past of customs, peoples, locations and events.

(01:Sage)

  • Arcanum The study of the most powerful, dangerous and arcane magic secrets and spells.

(06:Bard,Cleric,Necromancer,Sage,Thaumaturge,Wizard)

  • Assaying The knack of identifying and classifying items according to their properties.

(15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Barter The ability to bargain with merchants and get the fairest price in commerce.

(15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Diplomacy The art of negotiation necessary to interact with intelligent creatures.

(05:Cleric,Metalsmith,Pirate,Sage,Templar)

  • Incantation The ability to recite spells written on scrolls and cast the successfully.

(15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Invocation The ability to properly summon and target the magical powers of an item.

(15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Litany The holy study of divine prayers that lead to power and favour with the gods.

(02:Cleric,Templar)

  • Mephistics The art of applying poison to weapons so as to increase their effectiveness.

(09:Assassin,Bard,Berserker,Jester,Pirate,Ranger,Sage,Thaumaturge,Thief)

  • Mythology The knowledge of legends and lore concerning strange creatures and beings.

(15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Nature Lore The art of identifying and mixing ingredients in plants, powders and reagents.

(03:Ranger,Sage,Thaumaturge)

  • Necromancy Communication with the spirits of the dead and demons to acquire occult secrets.

(01:Necromancer)

  • Scribe Degree of literacy with written works and ability to accurately copy scrolls.

(15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Sorcery The magical art of memorizing and casting spells.

(06:Bard,Jester,Pirate,Sage,Warrior,Wizard)



Mental skills sorted by rarity:

  • Ancient History (01:Sage)
  • Necromancy (01:Necromancer)
  • Litany (02:Cleric,Templar)
  • Nature Lore (03:Ranger,Sage,Thaumaturge)
  • Diplomacy (05:Cleric,Metalsmith,Pirate,Sage,Templar)
  • Sorcery (06:Bard,Jester,Pirate,Sage,Warrior,Wizard)
  • Alchemistry (06:Assassin,Berserker,Metalsmith,Ranger,Thaumaturge,Thief)
  • Arcanum (06:Bard,Cleric,Necromancer,Sage,Thaumaturge,Wizard)
  • Mephistics (09:Assassin,Bard,Berserker,Jester,Pirate,Ranger,Sage,Thaumaturge,Thief)
  • Assaying (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Barter (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Incantation (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Invocation (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Mythology (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)

  • Scribe (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,

Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)